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Sunday, January 5, 2014

Cherry Disaster and Fix

There's not much update right now, except for the Cherry bug that I found out while bug testing my game. This bug was at Yoster Safari, one of the stages in Yoster Isle. I notice that you can get a lot of lives on this bug. The problem is that the flame that Yoshi spits out after eating a red shell moves slow. Slow that you can even run past it. Because of this, the spit out fire can be followed. The fire does not seem to have an end and it passes through walls and killing all vulnerable NPCs along the way, including the cherries. The score multiplier activates and after the 8000pts. mark, you get a life. This is, of course, a default feature of the game, but since the flame can go a long way, it scores you tons of lives by busting multiple cherries along the way. I made the cherries immune to fire, but it comes with a side effect. Now, Mario's flame can't go through it. Bummer.

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