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Monday, December 9, 2013

The making of Gloom Dome Sewer

gloom dome sewer
Gloom Dome Sewer
Here's just a sneak peek on what I'm currently working on right now. This happened to be the final level on the Mushroom Kingdom map. I call it Gloom Dome, from the word gloom because the level happens to be a poorly lit sewer infested with Gloombas and some Koopas. The sewer level design actually came from a level I created a few months ago. That level used to be called Undergreen and it resembles the Super Mario Bros. World 1-2 level (see 2nd picture). What happened here is that I redesigned some parts of the original level. The rocky ground was changed to a flat smooth pavement, the background was changed from a cavern to a sewer background, and the used to be destructible block ceiling was changed to an indestructible ceiling made of stone. The enemies were also switched but some of the blocks position were preserved. And, as you can see on the picture, the new sewer level looks cleaner compared to the second one.
undergreen tunnel
Original Concept of the Sewer. It use to be called
Undergreen Tunnel

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